Prototype 0.4 / Campaign Waves

Hold the grid. Upgrade the tank. Clear every wave.

Tank Grid Assault is a mobile tactical arcade where every move is readable: drive in four directions, shoot forward, break cover, defeat enemy waves, and return to the Garage stronger.

Green arcade tank on a glowing tactical stage
3enemy waves
6upgrade paths
20x20grid-based tactical map
3campaign waves in the first playable loop
6Garage upgrade systems
4directional movement and forward fire
Core Combat

Simple controls, tactical consequences.

The game is built around clean arcade rules. Tanks move on a readable grid, shots travel forward, crates can be destroyed, and enemies use pathfinding and line-of-sight before firing.

01

Forward-only shooting

No spinning turret complexity. Face the lane, time the shot, and use the grid to line up clean hits.

02

Destructible cover

Wooden boxes block movement and shots until you break them, opening routes and exposing enemies.

03

Enemy AI with lanes

Enemies chase with BFS pathfinding, respect collision, and fire only when alignment and line-of-sight are clear.

04

Win, earn, upgrade, replay

Victory pays coins, Command XP, and upgrade card drops. Defeat still records cleared-wave XP.

Garage Progression

Every run feeds the next build.

The Garage turns short battles into long-term momentum with Command Rank unlocks, coins, upgrade cards, and timed improvements.

Max Health upgrade icon Survivability

Max Health

More HP gives room for risky trades and helps you survive later waves.

Damage upgrade icon Firepower

Damage and Crits

Scale shell damage, unlock critical hits, and clear enemy tanks faster.

Reload upgrade icon Tempo

Reload and Speed

Shoot more often and make shells travel faster for cleaner long-lane pressure.

Modes Roadmap

Campaign first, more battle formats next.

The first playable loop focuses on Campaign Waves. Base Defense and Endless Assault are planned after the core campaign feels strong.

Playable MVP

Campaign Waves

Survive three escalating waves, destroy enemies and crates, then claim victory rewards.

Planned

Base Defense

Protect a base from attackers once the main campaign loop is polished.

Planned

Endless Assault

Push upward through an endless battlefield and compete for longer runs.

Tank Grid Assault tank preview
Visual Style

Premium arcade tactical, not grim war sim.

Dark forest panels, warm orange action, mint progress states, readable toy-like tanks, and short reward moments keep the game punchy on mobile screens.

A
Readable battlefield

Walls, roads, crates, enemies, and projectiles are designed to be understood in a glance.

B
Reward clarity

Coins, rank progress, upgrade cards, and timers are surfaced as part of the core loop.

Tank Grid Assault is in active prototype development.

The current build already has the lobby, Campaign Waves, AI enemies, local save, Garage upgrades, result summary, profile/friends/shop shells, and mobile touch controls. Follow PAS7 Studio for release updates.